Geometry Import, Export & Batch Translation

The NuGraf Rendering System supports all of the most popular industry-standard 3d geometry data formats by means of plug-in geometry filters. These allow NuGraf to exchange 3d data, of any size or complexity, with virtually any external modeling, CAD, landscape (DEM) or design package. Supported formats include 3D Studio, Alias PolySet, DXF, IGES, Lightwave, USGS DEM, Vistapro and Wavefront. The converters have been developed by Okino Computer Graphics over a period of 8 years and all are complete implementations of their respective file formats. These are some of the most advanced, robust and feature rich implementations of these formats in any 3d rendering or visualization package. The 3D Studio and Lightwave converters, in particular, have been carefully crafted so that files can be loaded and rendered within NuGraf so that they appear exactly as they would in their respective native programs.

Powerful Geometry Import Filters. 3D Studio, Alias PolySet, CAD-3D, DXF, IGES, Lightwave, USGS DEM and Wavefront. Uses "plug-in" technology. Imports polygon, NURB and bicubic patch geometry as well as all camera, lights, materials, textures and object hierarchy found in files.

Robust DXF Import Filter. The DXF reader is one of the most complex and full-featured available. Import by block, layer, one layer, entity or color. Auto-weld/unify/smooth. Converts raw polygons & extruded entities into optimized meshes. Fast "pre-scan" mode to find names in DXF file. Allows 2d drafting diagrams to be converted into 3d objects. Properly mitres all polyline corners. Handles up to R13 binary & ASCII DXF. Retains block hierarchy info. Reads camera views. Caps extruded entities. Reads in huge DXF files (20Mb DXF files on a 16Mb is no problem). Precise, accurate and fast.

Geometry Export Filters. 3D Studio, DXF, POV-Ray, RIB, Wavefront. And VRML. Outputs optimized polygon meshes, camera, lights, materials, textures and object hierarchy.

Fast & Accurate Batch Translations. Included with the program is an intuitive batch translation utility that allows high quality and high speed translation between the various 3d file formats outlined above, in addition to OpenGL, POV, Renderman RIB and VRML. Unlike most data translation programs which only translate geometry and vertex normals, the NuGraf Rendering System translates all geometry, normals, color, (u,v) texture data, U/V tangent vectors and opacity attributes; in addition, it converts all materials (including all shading attributes), texture images, lights, cameras and geometry hierarchy so that the exported file is ready to load and render in the destination program. No other PC- based software produces a higher quality file translation than this software.

Built-In Bitmap Image Converter. Built-in converter allows disk-based bitmap images to be converted to other formats, to be sent to a printer, or placed on the Windows clipboard. Supported bitmap formats include BMP, CEL, FLC, FLI, GIF, JPEG, Targa and TIFF.